

These formidable magic-wielders have fought side by side with Maldraxxus’ bannermen and their presence rallies Unholy Death Knights’ ghoulish armies, lobbing Frostbolt and Shadow Bolt spells into the enemy. Army of the Damned (Talent) returns as an even stronger force with a familiar and faithful recruit-a Magus of the Dead. All Unholy Death Knights will be able to use Summon Gargoyle (previously a Talent) to bring these flying terrors to their side. While all Death Knights have some ability to control and reanimate undead minions, an Unholy Death Knight has chosen to specialize necromantic magic, and their abilities should reflect that. In Shadowlands, we are unifying the core Death Knight kit by restoring many abilities back to all specs, including popular utility options from the past. In Legion, Death Knights became very narrowly focused thematically around their spec (for example, Frost Death Knights having an overwhelming majority of their spells be Frost-themed only). This isn’t meant to be a comprehensive list of updates-these changes represent a starting point for a dialogue with the community-but this should give you a good overview of what to expect.ĭeath Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior Death Knightįormer champions of the Lich King, Death Knights overwhelm their foes with brute force and dark magic. Today, we’d like to give you a look at some of what’s in store for each class, including our overall goals, some cool new (and returning!) powers, and some key changes to abilities and talents. In addition to these changes, players will have their new Covenant class abilities to look forward to, which we preview comprehensively in our Shadowlands: A Look at Covenant Class and Signature Abilities blog. Many specialization-specific abilities and spells that help define the identity of a class will once again be available class-wide, and we’re reintroducing some iconic abilities to give all of Azeroth’s heroes a fighting chance against the dangers ahead. In an expansion that is all about choice, we also want to give players more opportunities to make impactful choices to customize their gameplay and express their own vision of how their characters engage in combat. In Shadowlands, we want to return to the idea that a specialization is about powering up a specific part of a class’s kit, not narrowing down their toolset. At times, there is more that divides two specializations of the same class than there is that unites them. Today in Battle for Azeroth, while specializations have unique and flashy abilities, we’ve heard feedback that in some cases we’ve moved too far away from the core of the class that initially sparked players’ interest when they first created their character. Mechanically, this meant revamps to most of our specializations, removing several long-standing class-wide abilities and adding new spec-specific abilities in the process. In Legion, alongside the introduction of Artifact weapons, we focused on class identity and carving out a distinct fantasy for each specialization to go along with their weapon. To address this in the past, we made changes to Talents with Mists of Pandaria, and even removed several abilities in Warlords of Draenor.


While earning new powers is exciting and a natural part of growth in a role-playing game, eventually we began to butt up against the limits of action bar and accessible keybind space, and many of the tools and perks that had once defined certain classes became increasingly widespread, diminishing class uniqueness. With new expansions and an increasing level cap came new spells, abilities, and Talents. Shadowlands Class PhilosophyĬlasses have evolved throughout WoW’s 15 years of development, and so have our philosophies on class design. Please keep in mind that Shadowlands class updates are still in development and subject to change.Īs Azeroth’s champions prepare to traverse into the Shadowlands, they will gain powers both new and forgotten to take on horrors that reside in the realms of death. You can find these updates in the Affliction Warlock, Frost Mage, General and Discipline Priest, Mistweaver Monk, and Unholy Death Knight sections. UPDATE: We have made a few changes to this blog to reflect the accuracy of class abilities in the beginning of alpha.
