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So what we'll eventually end up building is a pipeline of Reaper audio filters that clean up your microphone audio before it goes into your stream or recording, all within the OBS software interface. Even better, OBS also allows you to bring in third-party VST plugins to supplement and extend what you already get out of the box. That's not what we're doing today (although it's an interesting setup to learn about as well).įortunately, a good amount of the audio filters that Reaper uses is available as a set of VST plugins for absolutely free. It's traditionally set up so that the audio from your microphone flows into Reaper, wherein you can set up a pipeline of audio filters, which eventually is then output into wherever it needs to go (normally, your recording). The suite costs USD 60.00 for a personal license (which a lot of my audiophile colleagues say is worth the investment). Reaper is an impressive software suite for working with digital audio. It's very powerful, and while it's not the simplest tool if you just want to get set up and running quickly, it's relatively easy to use considering what you can get out of it. OBS is free and open-source software for video recording and livestreaming. If you've got better ideas, please do share. I'm pretty sure someone who knows more about the subject than I do is bound to chime in and point me to better ways of doing these, and that's alright. I just wish I still had info on where I got most of my notes from for attribution. I've looked into setting up a livestreaming setup a few years back for my own video games, and this is the equivalent of me pulling out my old (handwritten!) notes on the topic and sharing them out (and effectively digitizing them as well).
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Before all that though,Īdmittedly, I'm definitely no audio engineer. If you're using Open Broadcaster Software (OBS) to record, I'd like to share a handful of things you can do beforehand to help ensure your voice sounds cleaner, crisper, and much more professional. There's a lot of factors that go into the quality of spoken voice - the background noises from where you do your recordings, the quality of your actual microphone, and even the nuances of your own voice. However, unlike most any other element you're including in your recording, audio from a microphone will tend to be very finicky.
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In this time of global pandemic, not only are there more people jumping onto remote online meetings, but there seems to be more people trying out livestreaming and recording videos for the benefit of others online.
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